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Shadow of the Tomb Raider - Kuwak Yaku

I was responsible of the environment art for this hub. Set dressing for the entire village, modeling and texturing of majority of the architectural modules was done by me, using Maya and substance painter / designer. Additionnal modeling/texturing by Damien Audy Laplante and Maude Ariane Jubinville. Additional level art for exploration by Olivier Mir. Vegetation was done by Alexandre Boucher. Lighting by Vincent Courbis-Poncet and VFX by Gustavo Soto.